event = { 
	id = 1210

	persistent = yes	

country = SOV

	name = "002 CRȈՐY"
    desc = "CR̊{PʂȈՂɐY܂B
͎͂^i^jAEEdEyE쒀͌܌^o܂B
y͎O^A͎l^AA͈^o܂B
t͍͋ڋ@݂̂t܂B"

    date = { day = 0 month = 0 year = 1914 } 
	offset = 100000
    deathdate = { day = 0 month = 0 year = 1990 } 
	
	decision = { ai = no } 
	trigger  = { ai = no }

	action = {
		name = ""
	command = { type = add_corps value = naval where = 197 } 
		command = { type = add_division value = carrier when = 4 where = cag when = 4 } 
		command = { type = add_division value = carrier when = 4 where = cag when = 4 } 
		command = { type = add_division value = carrier when = 4 where = cag when = 4 } 
		command = { type = add_division value = carrier when = 4 where = cag when = 4 } 
		command = { type = add_division value = carrier when = 4 where = cag when = 4 } 
		command = { type = add_division value = carrier when = 4 where = cag when = 4 } 
	} 

	action = {
		name = "y"
	command = { type = add_corps value = naval where = 197 } 
		command = { type = add_division value = escort_carrier when = 2 where = cag when = 4 } 
		command = { type = add_division value = escort_carrier when = 2 where = cag when = 4 } 
		command = { type = add_division value = escort_carrier when = 2 where = cag when = 4 } 
		command = { type = add_division value = escort_carrier when = 2 where = cag when = 4 } 
		command = { type = add_division value = escort_carrier when = 2 where = cag when = 4 } 
		command = { type = add_division value = escort_carrier when = 2 where = cag when = 4 } 

	} 

	action = {
		name = "^"
	command = { type = add_corps value = naval where = 197 } 
		command = { type = add_division value = battleship when = 6 } 
		command = { type = add_division value = battleship when = 6 } 
		command = { type = add_division value = battleship when = 6 } 
		command = { type = add_division value = battleship when = 6 } 
		command = { type = add_division value = battleship when = 6 } 
		command = { type = add_division value = battleship when = 6 } 
	} 

	action = {
		name = ""
	command = { type = add_corps value = naval where = 197 } 
		command = { type = add_division value = battlecruiser when = 4 } 
		command = { type = add_division value = battlecruiser when = 4 } 
		command = { type = add_division value = battlecruiser when = 4 } 
		command = { type = add_division value = battlecruiser when = 4 } 
		command = { type = add_division value = battlecruiser when = 4 } 
		command = { type = add_division value = battlecruiser when = 4 } 
	} 

	action = {
		name = "d"
	command = { type = add_corps value = naval where = 197 } 
		command = { type = add_division value = heavy_cruiser when = 4 } 
		command = { type = add_division value = heavy_cruiser when = 4 } 
		command = { type = add_division value = heavy_cruiser when = 4 } 
		command = { type = add_division value = heavy_cruiser when = 4 } 
		command = { type = add_division value = heavy_cruiser when = 4 } 
		command = { type = add_division value = heavy_cruiser when = 4 } 
	} 

	action = {
		name = "y"
	command = { type = add_corps value = naval where = 197 } 
		command = { type = add_division value = light_cruiser when = 4 } 
		command = { type = add_division value = light_cruiser when = 4 } 
		command = { type = add_division value = light_cruiser when = 4 } 
		command = { type = add_division value = light_cruiser when = 4 } 
		command = { type = add_division value = light_cruiser when = 4 } 
		command = { type = add_division value = light_cruiser when = 4 } 

	} 

	action = {
		name = "쒀"
	command = { type = add_corps value = naval where = 197 } 
		command = { type = add_division value = destroyer when = 4 } 
		command = { type = add_division value = destroyer when = 4 } 
		command = { type = add_division value = destroyer when = 4 } 
		command = { type = add_division value = destroyer when = 4 } 
		command = { type = add_division value = destroyer when = 4 } 
		command = { type = add_division value = destroyer when = 4 } 

	} 

	action = {
		name = ""
	command = { type = add_corps value = naval where = 197 } 
		command = { type = add_division value = submarine when = 3 } 
		command = { type = add_division value = submarine when = 3 } 
		command = { type = add_division value = submarine when = 3 } 
		command = { type = add_division value = submarine when = 3 } 
		command = { type = add_division value = submarine when = 3 } 
		command = { type = add_division value = submarine when = 3 } 

	} 

	action = {
		name = "A30"
	command = { type = add_corps value = naval where = 197 } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 

		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 

		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 

		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 

		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 

		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
		command = { type = add_division value = transport } 
	} 
} 